RoboBrix is a game I worked on in 2009 at Eximion. The game was made for the Kalydo engine & platform to showcase it's abilities to play 3D games in a web browser. The game is an 3D arkanoid clone, but with a bat that can be completely rotated around the field.
On this game I worked as the sole leveldesigner. In the engine's level editor, Verden, I placed assets created by three other artists in positions that would look appealing, be very GPU friendly and a lot of fun to play.
For this project I created about 120 levels, of which 40 made it into the final game.
Sadly all the original Eximion games from 2009-2010 have been discontinued and are no longer playable on the Kalydo or Eximion websites.