DICHROMACY
Responsibilities: Leading a 17 person team of programmers, artists, audio engineers and designers. Making sure hours were logged, assets were logged and created on time, and doing any administration the school wanted so that the team can spend their time on developing a game.
Skills/Software used: Excel for spreadsheets. Word for documentation. Whiteboards and a lot of markers for planning, designing and developing a game within ~27 days.
Created content: 3 levels, a co-op mode, multiple enemies, a scoring system and a working game on the PS3.
Skills/Software used: Excel for spreadsheets. Word for documentation. Whiteboards and a lot of markers for planning, designing and developing a game within ~27 days.
Created content: 3 levels, a co-op mode, multiple enemies, a scoring system and a working game on the PS3.
Notable accomplishments
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Learning points
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